Design · Code · Play · Share
Create classes, manage pupils, send games to a class, and open the work pupils have handed in — on any device.
Lesson plans, worksheets, challenges and starter levels.
We're putting together brilliant teaching resources — check back shortly.
Build a level using at least one moving platform and a bounce mushroom. Ready… go!
How many tiles should it travel each way?
Which way does it blow, and how far does the wind reach?
What does this door do?
Which key does it need?
Where does it go?
Pick a colour
What should it say when the player walks past?
What's inside?
How many?
Key colour
Locked? Needs a key to open:
Pick a colour — pads of the same colour link up:
Where does it zap to?
Pick a colour
How long does it stay open?
This sets which coding blocks you'll have in the Code section. You can't change it later, so pick the right one!
Pick the kind of project. You can't change this later, so choose what you'd like to build!
Everything you can use in Key Stage 3 code